Kamil Tokarski
I'm a 22-year-old self-taught developer from Poland, currently working as a gameplay engineer at a small indie company. I'm also pursuing a master's degree in Computer Science at PJATK. As a generalist, I have a broad range of skills, but I particularly focus on C++, Unreal Engine, and algorithms. I also frequently work with Python and web frameworks like Flask and Django.
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Gameplay Engineer
Duality S.A
2020 -
It's and indie company so I wear many hats. I've worked on gameplay, UI, and more. I also created a custom plugins for the game. I'm looking out for games' performance and optimization.
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Unholy
RELEASEDMy role in this project mainly boiled down to gameplay engineering. I was responsible for gameplay / interaction systems, some UI as well as more general tasks like performance optimization. I also worked on the lower-level stuff like plugin integrations, which was a lot of fun! And after over 2 years of my work, and even more from some of the team, the game is finally out!
Barn Finders DLC
RELEASEDI've worked on both released DLCs. I also created a feedback system for the base game. Bees are mine!
Software Developer
Self-Employed
2019 - 2021
As a freelance developer, I created a variety of different software solutions for my clients. This included pretty much everything from web apps to C plugins for email servers. One of the more memorable projects was a rtsp overlay server written in Python!
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Tipsy
RELEASEDTipsy is my propriatery e-commerce platform for e-learning written from scratch in Django. It supports video, payments from multiple-vendors, promotions, coupons, newsletter, and more. It has been used in projects with over 5k users.
Junior Programmer
Atinea
2018 - 2019
During my time at Atinea, I worked on web development and provided some help with algorithms for a national programming competition for kids. I had the pleasure of working for/with one of the greatest competetive programmer in my country
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InstaLogik
RELEASEDNation wide programming competetition for kids. I was a part of the original team behind both the platform itself and the tasks. Had the pleasure of working for/with one of the gratest competetive programmers in Poland's history - Adam Gąsienica-Samek.