Kamil Tokarski

I'm a 22-year-old self-taught developer from Poland, currently working as a gameplay engineer at a small indie company. I'm also pursuing a master's degree in Computer Science at PJATK. As a generalist, I have a broad range of skills, but I particularly focus on C++, Unreal Engine, and algorithms. I also frequently work with Python and web frameworks like Flask and Django.

C++ UnrealEngine Blueprints Gameplay/AI Algorithms Python

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Gameplay Engineer

Duality S.A

2020 -

It's and indie company so I wear many hats. I've worked on gameplay, UI, and more. I also created a custom plugins for the game. I'm looking out for games' performance and optimization.

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Software Developer

Self-Employed

2019 - 2021

As a freelance developer, I created a variety of different software solutions for my clients. This included pretty much everything from web apps to C plugins for email servers. One of the more memorable projects was a rtsp overlay server written in Python!

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Junior Programmer

Atinea

2018 - 2019

During my time at Atinea, I worked on web development and provided some help with algorithms for a national programming competition for kids. I had the pleasure of working for/with one of the greatest competetive programmer in my country

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