Kamil Tokarski

C++ Algorithms UnrealEngine Gameplay/AI Blueprints Python
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Roles

Duality S.A

Gameplay Engineer

2020 - (3 years)

Self-Employed

Software Developer

2019 - 2020 (1 year)

Atinea

Junior Programmer

2018 - 2019 (1 year)

Projects

Unholy - Link

My role in this project mainly boiled down to gameplay engineering. I was responsible for gameplay / interaction systems, some UI as well as more general tasks like performance optimization. I also worked on the lower-level stuff like plugin integrations, which was a lot of fun! And after over 2 years of my work, and even more from some of the team, the game is finally out!

Barn Finders DLC - Link

I've worked on both released DLCs. I also created a feedback system for the base game. Bees are mine!

Tipsy - Link

Tipsy is my propriatery e-commerce platform for e-learning written from scratch in Django. It supports video, payments from multiple-vendors, promotions, coupons, newsletter, and more. It has been used in projects with over 5k users.

InstaLogik - Link

Nation wide programming competetition for kids. I was a part of the original team behind both the platform itself and the tasks. Had the pleasure of working for/with one of the gratest competetive programmers in Poland's history - Adam Gąsienica-Samek.

Milter-Notify - Link

Milter Notify is a milter which notifies you when server receives new email.

SKE Project - Link

A whole education platform for teaching programming to kids. Comes with a web app, interpreted language easy to learn, contest/task system and more! Tested on over 100 participants!